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All features are listed in chronological order, from most recent to oldest.


>Adventures in Rabbis and Ghosts
An interview with Dave Gilbert, Game Designer (2/12) **Exclusive Blackwell Convergence info inside!**


>Finishing What You Start
An interview with Mark Featherstone, Designer and Programmer (2/9) **G-G.org Discount Inside!**


>The Part-Time Sorceress
An interview with Shelly Mazzanoble, Author and Gamer (2/3)


>Blurring the Lines
An interview with Stephen Lewis, Game Designer (2/1)


>Industry and Academia
An interview with Michael McCoy, Level Design Professor (1/28)


>The Making of Aquaria (part 2)
An interview with Derek Yu, Artist (1/24)


>Behind Earth Eternal
An interview with Matt Mihaly, CEO and Creative Director (1/17)



>From Prose to Playstation
An interview with Christy Marx, Game Writer (1/13)



>get book.read book.think about book
An analysis of interactive fiction as literature (1/10)



>New Players in Virtual Spaces
An interview with Richard Bartle, Father of MMOs (12/30)



>The Making of Aquaria (part 1)
An interview with Alec Holowka, Designer (12/29)

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